MY.GAMES

Economy Game Designer

Не указана
  • Армения
  • Полная занятость
  • Удаленная работа
  • От 1 года до 3 лет
  • Unity
  • Git

MY.GAMES is a leading European developer and publisher, driven by a single goal: to create great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

Our gaming experiences span genres and platforms, from pocket-sized adventures to epic console quests. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our international remote team spans the globe, with hubs in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Become a part of the Rush Royale team — it’s our flagship mobile game combining tower defence and card game genres! With 74+ million downloads, it’s been recognized as the #1 game in the Tower Defense Strategy genre globally. Come collaborate with top-tier professionals and leverage your talent to shape the future of gaming.

What you’ll do:

  • Be responsible for economy matters when introducing new game entities

  • Enter all settings related to this entity in Unity

  • Track and analyze charts together with analysts

  • Generate and customize offerings

What you need to succeed:

  • Strong math background

  • Basic knowledge of probability theory and statistics is mandatory

  • Working with Unity and Git is welcome

  • Understanding of how economics works in F2P games: economic cycles, deficit/surplus, ways to solve problems

Nice to have:

  • At least one year experience in a similar role in a project where there are 3-5 different currencies involved in economic cycles

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward