MY.GAMES

Data Warehouse Engineer

Не указана
  • Кипр
  • Полная занятость
  • Удаленная работа
  • От 3 до 6 лет
  • Apache Kafka
  • Clickhouse
  • Java

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:

  • Develop new functionality for our internal analytical platform corresponding to the needs of the company's analysts (and other users)

  • Support operability and improved availability of platform services

  • Make fundamental technical decisions on the development of the project, assert their justification, implement, and support them

  • Test solutions (unit, integration, and stress tests)

  • Profile and optimize code

  • Participate in the reviewing of other developers’ solution

  • Provide technical support to internal users

  • Improve ETL-processes

  • Interact with employees from other departments within the company (Analysts, DevOps, product teams)

What you need to succeed:

  • Experience with Kafka and Clickhouse

  • Knowledge of Java

  • Python knowledge

  • Knowledge of Linux at the local administrator level

  • Knowledge of standard algorithms and data structures

  • An understanding of the principles behind construction of distributed, high-load, fault-tolerant services, and experience designing them

  • A general understanding of DB internals

  • The ability to understand other people's code – and to write your own
  • The ability to test your code

Nice to have:

  • Experience with Cassandra, Trino, S3, Ceph

  • Experience building an ETL

  • Experience building and supporting a DWH

  • Experience working with various databases and a strong understanding of their internal processes

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward