Neskin Stars is an independent startup where creators of Evermerge and seasoned developers are building the future of merge-3 games.
We’re contributing a lot of expertise we’ve gotten over the last 12 years working on merge-3 games here at Neskin Stars. Our team knows quite well what it takes to run a hit game and is ready to entertain players and exceed their expectations.
We rely on transparency, ownership and creativity that always comes with responsibility.
In Neskin Stars, instead of a next career step, you’ll make a whole new ladder. Join us to shoot for the stars together!
Main responsibilities and tasks:
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Manual testing of mobile games developed with Unity at all stages: pre-production, production, release, and LiveOps
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Cross-platform testing of applications on Android and iOS, including checks for ads, in-app purchases, updates, and analytics
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Creating and maintaining test documentation: test cases, bug reports, and test summaries
Identifying, localizing, and thoroughly describing defects (using adb, logcat, Xcode, and other mobile debugging tools)
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Using analytics services to verify the accuracy of metrics and in-game events
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Joint optimization and development of QA processes in a startup environment; organizing new testing processes when needed
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Active collaboration with the team and knowledge sharing
Relevant Experience:
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At least 3 years of hands-on experience in manual testing of mobile games, including participation in releases and LiveOps support
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Practical experience with Unity (specifically from the QA/testing perspective)
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Proficiency with Android Studio and Xcode (in the context of testing)
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Knowledge of mobile platform guidelines (App Store & Google Play)
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Experience using adb, logcat, proxies, sniffers, and other bug diagnostic tools
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Solid knowledge of test design techniques; ability to write clear test cases and bug reports
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Experience working with Jira, TestRail, and Confluence
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Understanding of client-server architectures and principles of mobile application operation
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Ability to work independently, proactively, and build processes in ambiguous environments
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English proficiency sufficient for reading technical documentation and basic business communication
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Interest in mobile games; experience with casual game projects is a plus