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Act as the ambassador of the project’s visual style, ensuring consistency and quality across all art
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Create the full range of stylized game art: from character concepts to polished, full-scale illustrations
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Provide support and feedback to 2D, 3D, and VFX artists to align the visual vision
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Deliver constructive art feedback to maintain and refine the project’s unique style
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Communicate effectively within the 2D team and across departments to drive collaboration
What you need to succeed:
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3+ years of experience in a similar lead or senior 2D role in the game industry
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Strong skills in stylized art and the ability to adapt to an established project style
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Solid understanding of 3D basics, animation principles, and VFX fundamentals
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Knowledge of art content production pipelines for 3D-based games
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Ability to tackle complex and unconventional creative challenges independently
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Proven experience giving constructive feedback and ensuring top-quality results
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Strong time management and organizational skills
Nice to Have
- Formal art education
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Experience working with Unity
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Basic knowledge of 3D software (Maya, 3ds Max, SketchUp, ZBrush, etc.)
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Experience collaborating with outsourcing teams
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Familiarity with AI-assisted tools / neural networks in art production
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A genuine passion for great games
What we offer:
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Work remotely from all around the world
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Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
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A strong team of specialists across different areas — access unique expertise and professional knowledge
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Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
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Create great games and win the hearts of players
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Push the boundaries of the game industry and lead the way forward